Trade goods and coins
The trade goods and coins of the fifth-edition SRD, as its tables print them.
SRD 5.1 (2014)
| Name | Cost | Weight | Cp | Sp | Ep | Gp | Pp |
|---|---|---|---|---|---|---|---|
| 1 lb. of wheat Not in the game yet | 1 cp | — | — | — | — | — | — |
| 1 lb. of flour or one chicken Not in the game yet | 2 cp | — | — | — | — | — | — |
| 1 lb. of salt Not in the game yet | 5 cp | — | — | — | — | — | — |
| 1 lb. of iron or 1 sq. yd. of canvas Not in the game yet | 1 sp | — | — | — | — | — | — |
| 1 lb. of copper or 1 sq. yd. of cotton cloth Not in the game yet | 5 sp | — | — | — | — | — | — |
| 1 lb. of ginger or one goat Not in the game yet | 1 gp | — | — | — | — | — | — |
| 1 lb. of cinnamon or pepper, or one sheep Not in the game yet | 2 gp | — | — | — | — | — | — |
| 1 lb. of cloves or one pig Not in the game yet | 3 gp | — | — | — | — | — | — |
| 1 lb. of silver or 1 sq. yd. of linen Not in the game yet | 5 gp | — | — | — | — | — | — |
| 1 sq. yd. of silk or one cow Not in the game yet | 10 gp | — | — | — | — | — | — |
| 1 lb. of saffron or one ox Not in the game yet | 15 gp | — | — | — | — | — | — |
| 1 lb. of gold Not in the game yet | 50 gp | — | — | — | — | — | — |
| 1 lb. of platinum Not in the game yet | 500 gp | — | — | — | — | — | — |
| Copper (cp) | — | — | 1 | 1/10 | 1/50 | 1/100 | 1/1,000 |
| Silver (sp) | — | — | 10 | 1 | 1/5 | 1/10 | 1/100 |
| Electrum (ep) | — | — | 50 | 5 | 1 | 1/2 | 1/20 |
| Gold (gp) | — | — | 100 | 10 | 2 | 1 | 1/10 |
| Platinum (pp) | — | — | 1,000 | 100 | 20 | 10 | 1 |
Coins
Common coins come in several different denominations based on the relative worth of the metal from which they are made. The three most common coins are the gold piece (gp), the silver piece (sp), and the copper piece (cp).
With one gold piece, a character can buy a bedroll, 50 feet of good rope, or a goat. A skilled (but not exceptional) artisan can earn one gold piece a day. The gold piece is the standard unit of measure for wealth, even if the coin itself is not commonly used. When merchants discuss deals that involve goods or services worth hundreds or thousands of gold pieces, the transactions don’t usually involve the exchange of individual coins. Rather, the gold piece is a standard measure of value, and the actual exchange is in gold bars, letters of credit, or valuable goods.
One gold piece is worth ten silver pieces, the most prevalent coin among commoners. A silver piece buys a laborer’s work for half a day, a flask of lamp oil, or a night’s rest in a poor inn.
One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.
In addition, unusual coins made of other precious metals sometimes appear in treasure hoards. The electrum piece (ep) and the platinum piece (pp) originate from fallen empires and lost kingdoms, and they sometimes arouse suspicion and skepticism when used in transactions. An electrum piece is worth five silver pieces, and a platinum piece is worth ten gold pieces.
A standard coin weighs about a third of an ounce, so fifty coins weigh a pound.
Standard Exchange Rates
| Coin | CP | SP | EP | GP | PP |
|---|---|---|---|---|---|
| Copper (cp) | 1 | 1/10 | 1/50 | 1/100 | 1/1,000 |
| Silver (sp) | 10 | 1 | 1/5 | 1/10 | 1/100 |
| Electrum (ep) | 50 | 5 | 1 | 1/2 | 1/20 |
| Gold (gp) | 100 | 10 | 2 | 1 | 1/10 |
| Platinum (pp) | 1,000 | 100 | 20 | 10 | 1 |
Trade Goods
Most wealth is not in coins. It is measured in livestock, grain, land, rights to collect taxes, or rights to resources (such as a mine or a forest).
Guilds, nobles, and royalty regulate trade. Chartered companies are granted rights to conduct trade along certain routes, to send merchant ships to various ports, or to buy or sell specific goods. Guilds set prices for the goods or services that they control, and determine who may or may not offer those goods and services. Merchants commonly exchange trade goods without using currency. The Trade Goods table shows the value of commonly exchanged goods.
SRD 5.2.1 (2024)
| Name | Cost | Weight | Value in gp |
|---|---|---|---|
| Copper Piece (CP) | — | — | 1/100 |
| Silver Piece (SP) | — | — | 1/10 |
| Electrum Piece (EP) | — | — | 1/2 |
| Gold Piece (GP) | — | — | 1 |
| Platinum Piece (PP) | — | — | 10 |
Coins
Characters often find coins on their adventures and can spend those coins in shops, inns, and other businesses. Coins come in different denominations based on the relative worth of their material. The Coin Values table lists coins and how much they’re worth relative to the Gold Piece, which is the game’s main coin. For example, 100 Copper Pieces are worth 1 Gold Piece.
A coin weighs about a third of an ounce, so fifty coins weigh a pound.
Coin Values
| Coin | Value in GP |
|---|---|
| Copper Piece (CP) | 1/100 |
| Silver Piece (SP) | 1/10 |
| Electrum Piece (EP) | 1/2 |
| Gold Piece (GP) | 1 |
| Platinum Piece (PP) | 10 |
Selling Equipment
Equipment fetches half its cost when sold. In contrast, trade goods and valuables—like gems and art objects—retain their full value in the marketplace. “Magic Items” has prices for magic items.