Armor of Resistance
Armor of Resistance is a magic item in the fifth-edition SRD: armor (light, medium, or heavy), rare (requires attunement).
SRD 5.1 (2014)
Armor of Resistance
Armor (light, medium, or heavy), rare (requires attunement)
You have resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly from the options below.
| d10 | Damage Type | d10 | Damage Type |
|---|---|---|---|
| 1 | Acid | 6 | Necrotic |
| 2 | Cold | 7 | Poison |
| 3 | Fire | 8 | Psychic |
| 4 | Force | 9 | Radiant |
| 5 | Lightning | 10 | Thunder |
SRD 5.2.1 (2024)
Armor of Resistance
Armor (Any Light, Medium, or Heavy), Rare (Requires Attunement)
You have Resistance to one type of damage while you wear this armor. The GM chooses the type or determines it randomly by rolling on the following table.
| 1d10 | Damage Type | 1d10 | Damage Type |
|---|---|---|---|
| 1 | Acid | 6 | Necrotic |
| 2 | Cold | 7 | Poison |
| 3 | Fire | 8 | Psychic |
| 4 | Force | 9 | Radiant |
| 5 | Lightning | 10 | Thunder |
| Down | |||
| Speed to 0 and making it unable to benefit from bo- | |||
| nuses to speed. | |||
| Forward window shutter closes. | |||
| Side window shutters close (two per side). | |||
| The claws retract. | |||
| Each extended claw makes the following melee attack: | |||
| +8 to hit, reach 5 ft. Hit: The target has the Grappled | |||
| condition (escape DC 15). | |||
| The apparatus walks or swims backward provided its | |||
| legs are extended. | |||
| The apparatus turns 90 degrees clockwise provided its | |||
| legs are extended. | |||
| The light turns off. | |||
| The apparatus rises up to 20 feet if it’s in liquid. | |||
| The rear hatch closes and seals. | |||
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