Staff of Healing
Staff of Healing is a magic item in the fifth-edition SRD: staff, rare (requires attunement by a bard, cleric, or druid).
SRD 5.1 (2014)
Staff of Healing
Staff, rare (requires attunement by a bard, cleric, or druid)
This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges).
The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes in a flash of light, lost forever.
SRD 5.2.1 (2024)
Staff of Healing
Staff, Rare (Requires Attunement by a Bard, Cleric, or Druid)
This staff has 10 charges. While holding the staff, you can cast one of the spells on the following table from it, using your spellcasting ability modifier. The table indicates how many charges you must expend to cast the spell.
| Spell | Charge Cost |
|---|---|
| Cure Wounds | 1 charge per spell level (maximum 4 for a level 4 spell) |
| Lesser Restoration | 2 |
| Mass Cure Wounds | 5 |
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff vanishes in a flash of light, lost forever.
Find magic items in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.