Jackal
The jackal is a Small beast of challenge rating 0 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Jackal
- Size and type
- Small beast
- Challenge
- 0 (10 XP)
- Armour class
- 12
- Hit points
- 3 (1d6)
- Speed
- 40 ft
- Skills
- Perception +3
- Senses
- passive perception 13
STR8-1
DEX15+2
CON11+0
INT3-4
WIS12+1
CHA6-2
Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 – 1) piercing damage.
Page 382.
SRD 5.2.1 (2024)
Jackal
- Size and type
- Small beast
- Challenge
- 0 (10 XP)
- Armour class
- 12
- Hit points
- 3 (1d6)
- Speed
- 40 ft
- Skills
- Perception +5, Stealth +4
- Senses
- darkvision 90 ft, passive perception 15
STR8-1
DEX15+2
CON11+0
INT3-4
WIS12+1
CHA6-2
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 – 1) Piercing damage.
Page 356.
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