Holy water (flask)
Holy water (flask) is in the fifth-edition SRD's adventuring gear, at 25 gp.
SRD 5.1 (2014)
Holy water (flask)
- Cost
- 25 gp
- Weight
- 1 lb.
As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage.
A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot.
SRD 5.2.1 (2024)
Holy Water
- Cost
- 25 GP
- Weight
- 1 lb.
When you take the Attack action, you can replace one of your attacks with throwing a flask of Holy Water. Target one creature you can see within 20 feet of yourself. The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus) or take 2d8 Radiant damage if it is a Fiend or an Undead.
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