Difficult Terrain
Difficult Terrain is a rule in the SRD 5.2.1 rules glossary. This rule is only in SRD 5.2.1 (2024).
SRD 5.2.1 (2024)
Difficult Terrain
If a space is Difficult Terrain, every foot of movement in that space costs 1 extra foot. For example, moving 5 feet through Difficult Terrain costs 10 feet of movement. Difficult Terrain isn’t cumulative; either a space is Difficult Terrain or it isn’t.
A space is Difficult Terrain if the space contains any of the following or something similar:
- A creature that isn’t Tiny or your ally
- Furniture that is sized for creatures of your size or larger
- Heavy snow, ice, rubble, or undergrowth
- Liquid that’s between shin- and waist-deep
- A narrow opening sized for a creature one size smaller than you
- A slope of 20 degrees or more
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