Difficult Terrain

Difficult Terrain is a rule in the SRD 5.2.1 rules glossary. This rule is only in SRD 5.2.1 (2024).

SRD 5.2.1 (2024)

Difficult Terrain

If a space is Difficult Terrain, every foot of movement in that space costs 1 extra foot. For example, moving 5 feet through Difficult Terrain costs 10 feet of movement. Difficult Terrain isn’t cumulative; either a space is Difficult Terrain or it isn’t.

A space is Difficult Terrain if the space contains any of the following or something similar:

  • A creature that isn’t Tiny or your ally
  • Furniture that is sized for creatures of your size or larger
  • Heavy snow, ice, rubble, or undergrowth
  • Liquid that’s between shin- and waist-deep
  • A narrow opening sized for a creature one size smaller than you
  • A slope of 20 degrees or more

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