Stable
Stable is a rule in the SRD 5.2.1 rules glossary. This rule is only in SRD 5.2.1 (2024).
SRD 5.2.1 (2024)
Stable
A creature is Stable if it has 0 Hit Points but isn’t required to make Death Saving Throws. See also “Playing the Game” (“Damage and Healing”).
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