Bane
Bane is a 1st-level enchantment spell.
SRD 5.1 (2014)
Bane
- Level
- 1
- School
- enchantment
- Casting
- an action
- Range
- 30 feet
- Components
- V, S, M (a drop of blood)
- Targets
- up to 3 creatures, one more per level above this one
- Save
- a Charisma save
- Condition
- bane
- Lasts
- 1 minute
- Concentration
- yes
- Classes
- Bard, Cleric
Up to three creatures of your choice that you can see within range must make Charisma saving throws. Whenever a target that fails this saving throw makes an attack roll or a saving throw before the spell ends, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
SRD 5.2.1 (2024)
Bane
- Level
- 1
- School
- enchantment
- Casting
- an action
- Range
- 30 feet
- Components
- V, S, M (a drop of blood)
- Targets
- up to 3 creatures, one more per level above this one
- Save
- a Charisma save
- Condition
- bane
- Lasts
- 1 minute
- Concentration
- yes
- Classes
- Bard, Cleric, Warlock
Up to three creatures of your choice that you can see within range must each make a Charisma saving throw. Whenever a target that fails this save makes an attack roll or a saving throw before the spell ends, the target must subtract 1d4 from the attack roll or save.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.
Cast Bane in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.