Finger of Death
Finger of Death is a 7th-level necromancy spell that sorcerers, warlocks and wizards can learn.
SRD 5.1 (2014)
Finger of Death
- Level
- 7
- School
- necromancy
- Casting
- an action
- Range
- 60 feet
- Components
- V, S
- Targets
- one creature
- Damage
- 7d8+30 necrotic, a Constitution save for half
- Classes
- Sorcerer, Warlock, Wizard
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.
A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
SRD 5.2.1 (2024)
Finger of Death
- Level
- 7
- School
- necromancy
- Casting
- an action
- Range
- 60 feet
- Components
- V, S
- Targets
- one creature
- Damage
- 7d8+30 necrotic, a Constitution save for half
- Classes
- Sorcerer, Warlock, Wizard
You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one.
A Humanoid killed by this spell rises at the start of your next turn as a Zombie (see “Monsters”) that follows your verbal orders.
Cast Finger of Death in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.