Finger of Death

Finger of Death is a 7th-level necromancy spell that sorcerers, warlocks and wizards can learn.

SRD 5.1 (2014)

Finger of Death

Level
7
School
necromancy
Casting
an action
Range
60 feet
Components
V, S
Targets
one creature
Damage
7d8+30 necrotic, a Constitution save for half
Classes
Sorcerer, Warlock, Wizard

You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one.

A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.

SRD 5.2.1 (2024)

Finger of Death

Level
7
School
necromancy
Casting
an action
Range
60 feet
Components
V, S
Targets
one creature
Damage
7d8+30 necrotic, a Constitution save for half
Classes
Sorcerer, Warlock, Wizard

You unleash negative energy toward a creature you can see within range. The target makes a Constitution saving throw, taking 7d8 + 30 Necrotic damage on a failed save or half as much damage on a successful one.

A Humanoid killed by this spell rises at the start of your next turn as a Zombie (see “Monsters”) that follows your verbal orders.

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