Holy Aura
Holy Aura is a 8th-level abjuration spell that clerics can learn.
SRD 5.1 (2014)
Holy Aura
- Level
- 8
- School
- abjuration
- Casting
- an action
- Range
- self
- Components
- V, S, M (a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint’s robe or a piece of parchment from a religious text)
- Area
- you and your allies within 30 feet of you
- Lasts
- 1 minute
- Concentration
- yes
- Classes
- Cleric
Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you. Creatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends.
SRD 5.2.1 (2024)
Holy Aura
- Level
- 8
- School
- abjuration
- Casting
- an action
- Range
- self
- Components
- V, S, M (a reliquary worth 1,000+ GP)
- Area
- you and your allies within 30 feet of you
- Lasts
- 1 minute
- Concentration
- yes
- Classes
- Cleric
For the duration, you emit an aura in a 30-foot Emanation. While in the aura, creatures of your choice have Advantage on all saving throws, and other creatures have Disadvantage on attack rolls against them. In addition, when a Fiend or an Undead hits an affected creature with a melee attack roll, the attacker must succeed on a Constitution saving throw or have the Blinded condition until the end of its next turn.
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