Magic Weapon
Magic Weapon is a 2nd-level transmutation spell.
SRD 5.1 (2014)
Magic Weapon
- Level
- 2
- School
- transmutation
- Casting
- a bonus action
- Range
- touch
- Components
- V, S
- Targets
- one creature
- Lasts
- 1 hour
- Concentration
- yes
- Classes
- Paladin, Wizard
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
SRD 5.2.1 (2024)
Magic Weapon
- Level
- 2
- School
- transmutation
- Casting
- a bonus action
- Range
- touch
- Components
- V, S
- Targets
- one creature
- Lasts
- 1 hour
- Classes
- Paladin, Ranger, Sorcerer, Wizard
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.
Using a Higher-Level Spell Slot. The bonus increases to +2 with a level 3–5 spell slot. The bonus increases to +3 with a level 6+ spell slot.
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