True Strike
True Strike is a divination cantrip that bards, sorcerers, warlocks and wizards can learn.
SRD 5.1 (2014)
True Strike
- Level
- cantrip
- School
- divination
- Casting
- an action
- Range
- 30 feet
- Components
- S
- Targets
- one creature
- Lasts
- 1 round
- Concentration
- yes
- Classes
- Bard, Sorcerer, Warlock, Wizard
You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target’s defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn’t ended.
SRD 5.2.1 (2024)
True Strike
- Level
- cantrip
- School
- divination
- Casting
- an action
- Range
- self
- Components
- S, M (a weapon with which you have proficiency and that is worth 1+ CP)
- Targets
- you
- Classes
- Bard, Sorcerer, Warlock, Wizard
Guided by a flash of magical insight, you make one attack with the weapon used in the spell’s casting. The attack uses your spellcasting ability for the attack and damage rolls instead of using Strength or Dexterity. If the attack deals damage, it can be Radiant damage or the weapon’s normal damage type (your choice).
Cantrip Upgrade. Whether you deal Radiant damage or the weapon’s normal damage type, the attack deals extra Radiant damage when you reach levels 5 (1d6), 11 (2d6), and 17 (3d6).
Cast True Strike in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.