Giant Goat

The giant Goat is a Large beast of challenge rating 1/2 in the fifth-edition System Reference Document.

SRD 5.1 (2014)

Giant Goat

Size and type
Large beast
Challenge
1/2 (100 XP)
Armour class
11
Hit points
19 (3d10+3)
Speed
40 ft
Senses
passive perception 11
STR17+3
DEX11+0
CON12+1
INT3-4
WIS12+1
CHA6-2

Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

Page 376.

SRD 5.2.1 (2024)

Giant Goat

Size and type
Large beast
Challenge
1/2 (100 XP)
Armour class
11
Hit points
19 (3d10+3)
Speed
40 ft, climb 30 ft
Saving throws
Str +5
Skills
Perception +3
Senses
darkvision 60 ft, passive perception 13
STR17+3
DEX13+1
CON12+1
INT3-4
WIS12+1
CHA6-2

Actions

Ram. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the goat moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.

Page 351.

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