Circle of Death

Circle of Death is a 6th-level necromancy spell that sorcerers, warlocks and wizards can learn.

SRD 5.1 (2014)

Circle of Death

Level
6
School
necromancy
Casting
an action
Range
150 feet
Components
V, S, M (the powder of a crushed black pearl worth at least 500 gp)
Area
a 60-foot-radius sphere
Damage
8d6 necrotic, a Constitution save for half
Cast higher
2d6 more for every level above 6
Classes
Sorcerer, Warlock, Wizard

A sphere of negative energy ripples out in a 60-foot--- radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.

SRD 5.2.1 (2024)

Circle of Death

Level
6
School
necromancy
Casting
an action
Range
150 feet
Components
V, S, M (the powder of a crushed black pearl worth 500+ GP)
Area
a 60-foot-radius sphere
Damage
8d8 necrotic, a Constitution save for half
Cast higher
2d8 more for every level above 6
Classes
Sorcerer, Warlock, Wizard

Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The damage increases by 2d8 for each spell slot level above 6.

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Cast Circle of Death in Kith Moot