Jump
Jump is a 1st-level transmutation spell that druids, rangers, sorcerers and wizards can learn.
SRD 5.1 (2014)
Jump
- Level
- 1
- School
- transmutation
- Casting
- an action
- Range
- touch
- Components
- V, S, M (a grasshopper’s hind leg)
- Targets
- one creature
- Lasts
- 1 minute
- Classes
- Druid, Ranger, Sorcerer, Wizard
You touch a creature. The creature’s jump distance is tripled until the spell ends.
SRD 5.2.1 (2024)
Jump
- Level
- 1
- School
- transmutation
- Casting
- a bonus action
- Range
- touch
- Components
- V, S, M (a grasshopper’s hind leg)
- Targets
- one creature, one more per level above this one
- Lasts
- 1 minute
- Classes
- Druid, Ranger, Sorcerer, Wizard
You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.
Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 1.
Cast Jump in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.