Spare the Dying
Spare the Dying is a necromancy cantrip.
SRD 5.1 (2014)
Spare the Dying
- Level
- cantrip
- School
- necromancy
- Casting
- an action
- Range
- touch
- Components
- V, S
- Targets
- one creature
- Classes
- Cleric
You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.
SRD 5.2.1 (2024)
Spare the Dying
- Level
- cantrip
- School
- necromancy
- Casting
- an action
- Range
- 15 feet
- Components
- V, S
- Targets
- one creature
- Classes
- Cleric, Druid
Choose a creature within range that has 0 Hit Points and isn’t dead. The creature becomes Stable.
Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).
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