Sunburst
Sunburst is a 8th-level evocation spell.
SRD 5.1 (2014)
Sunburst
- Level
- 8
- School
- evocation
- Casting
- an action
- Range
- 150 feet
- Components
- V, S, M (fire and a piece of sunstone)
- Area
- a 60-foot-radius sphere
- Damage
- 12d6 radiant, a Constitution save for half
- Classes
- Druid, Sorcerer, Wizard
Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.
A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.
This spell dispels any darkness in its area that was created by a spell.
SRD 5.2.1 (2024)
Sunburst
- Level
- 8
- School
- evocation
- Casting
- an action
- Range
- 150 feet
- Components
- V, S, M (a piece of sunstone)
- Area
- a 60-foot-radius sphere
- Damage
- 12d6 radiant, a Constitution save for half
- Classes
- Cleric, Druid, Sorcerer, Wizard
Brilliant sunlight flashes in a 60-foot-radius Sphere centered on a point you choose within range. Each creature in the Sphere makes a Constitution saving throw. On a failed save, a creature takes 12d6 Radiant damage and has the Blinded condition for 1 minute. On a successful save, it takes half as much damage only.
A creature Blinded by this spell makes another Constitution saving throw at the end of each of its turns, ending the effect on itself on a success.
This spell dispels Darkness in its area that was created by any spell.
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