Panther
The panther is a Medium beast of challenge rating 1/4 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Panther
- Size and type
- Medium beast
- Challenge
- 1/4 (50 XP)
- Armour class
- 12
- Hit points
- 13 (3d8)
- Speed
- 50 ft, climb 40 ft
- Skills
- Perception +4, Stealth +6
- Senses
- passive perception 14
Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Page 385.
SRD 5.2.1 (2024)
Panther
- Size and type
- Medium beast
- Challenge
- 1/4 (50 XP)
- Armour class
- 13
- Hit points
- 13 (3d8)
- Speed
- 50 ft, climb 40 ft
- Skills
- Perception +4, Stealth +7
- Senses
- darkvision 60 ft, passive perception 14
Actions
Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.
Bonus Actions
Nimble Escape. The panther takes the Disengage or Hide action.
Page 358.
Fight a panther in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.