Panther

The panther is a Medium beast of challenge rating 1/4 in the fifth-edition System Reference Document.

SRD 5.1 (2014)

Panther

Size and type
Medium beast
Challenge
1/4 (50 XP)
Armour class
12
Hit points
13 (3d8)
Speed
50 ft, climb 40 ft
Skills
Perception +4, Stealth +6
Senses
passive perception 14
STR14+2
DEX15+2
CON10+0
INT3-4
WIS14+2
CHA7-2

Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Page 385.

SRD 5.2.1 (2024)

Panther

Size and type
Medium beast
Challenge
1/4 (50 XP)
Armour class
13
Hit points
13 (3d8)
Speed
50 ft, climb 40 ft
Skills
Perception +4, Stealth +7
Senses
darkvision 60 ft, passive perception 14
STR14+2
DEX16+3
CON10+0
INT3-4
WIS14+2
CHA7-2

Actions

Rend. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage.

Bonus Actions

Nimble Escape. The panther takes the Disengage or Hide action.

Page 358.

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