Acolyte

The acolyte is a Medium humanoid of challenge rating 1/4 in the fifth-edition System Reference Document. SRD 5.2.1 calls it the Priest Acolyte.

SRD 5.1 (2014)

Acolyte

Size and type
Medium humanoid
Challenge
1/4 (50 XP)
Armour class
10
Hit points
9 (2d8)
Speed
30 ft
Skills
Medicine +4, Religion +2
Senses
passive perception 12
STR10+0
DEX10+0
CON10+0
INT10+0
WIS14+2
CHA11+0

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

Page 395.

SRD 5.2.1 (2024)

Priest Acolyte

Size and type
Medium humanoid
Challenge
1/4 (50 XP)
Armour class
13
Hit points
11 (2d8+2)
Speed
30 ft
Skills
Medicine +4, Religion +2
Senses
passive perception 12
STR14+2
DEX10+0
CON12+1
INT10+0
WIS14+2
CHA11+0

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:

Bonus Actions

Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.

Page 316.

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