Merfolk

The merfolk is a Medium humanoid (SRD 5.1) or elemental (SRD 5.2.1) of challenge rating 1/8 in the fifth-edition System Reference Document. SRD 5.2.1 calls it the Merfolk Skirmisher.

SRD 5.1 (2014)

Merfolk

Size and type
Medium humanoid
Challenge
1/8 (25 XP)
Armour class
11
Hit points
11 (2d8+2)
Speed
10 ft, swim 40 ft
Skills
Perception +2
Senses
passive perception 12
STR10+0
DEX13+1
CON12+1
INT11+0
WIS11+0
CHA12+1

Amphibious. The merfolk can breathe air and water.

Actions

Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

Page 332.

SRD 5.2.1 (2024)

Merfolk Skirmisher

Size and type
Medium elemental
Challenge
1/8 (25 XP)
Armour class
11
Hit points
11 (2d8+2)
Speed
10 ft, swim 40 ft
Senses
passive perception 12
STR10+0
DEX13+1
CON12+1
INT11+0
WIS14+2
CHA12+1

Amphibious. The merfolk can breathe air and water.

Actions

Ocean Spear. Melee or Ranged Attack Roll: +2, reach 5 ft. or range 20/60 ft. Hit: 3 (1d6) Piercing damage plus 2 (1d4) Cold damage. If the target is a creature, its Speed decreases by 10 feet until the end of its next turn. Hit or Miss: The spear magically returns to the merfolk’s hand immediately after a ranged attack.

Page 308.

Fight a merfolk in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.

Fight a merfolk in Kith Moot