Guard

The guard is a Medium humanoid of challenge rating 1/8 in the fifth-edition System Reference Document.

SRD 5.1 (2014)

Guard

Size and type
Medium humanoid
Challenge
1/8 (25 XP)
Armour class
16
Hit points
11 (2d8+2)
Speed
30 ft
Skills
Perception +2
Senses
passive perception 12
STR13+1
DEX12+1
CON12+1
INT10+0
WIS11+0
CHA10+0

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.

SRD 5.2.1 (2024)

Guard

Size and type
Medium humanoid
Challenge
1/8 (25 XP)
Armour class
16
Hit points
11 (2d8+2)
Speed
30 ft
Skills
Perception +2
Senses
passive perception 12
STR13+1
DEX12+1
CON12+1
INT10+0
WIS11+0
CHA10+0

Actions

Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.

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Fight a guard in Kith Moot