Guard
The guard is a Medium humanoid of challenge rating 1/8 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Guard
- Size and type
- Medium humanoid
- Challenge
- 1/8 (25 XP)
- Armour class
- 16
- Hit points
- 11 (2d8+2)
- Speed
- 30 ft
- Skills
- Perception +2
- Senses
- passive perception 12
STR13+1
DEX12+1
CON12+1
INT10+0
WIS11+0
CHA10+0
Actions
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
SRD 5.2.1 (2024)
Guard
- Size and type
- Medium humanoid
- Challenge
- 1/8 (25 XP)
- Armour class
- 16
- Hit points
- 11 (2d8+2)
- Speed
- 30 ft
- Skills
- Perception +2
- Senses
- passive perception 12
STR13+1
DEX12+1
CON12+1
INT10+0
WIS11+0
CHA10+0
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.
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