Tribal Warrior

The tribal Warrior is a Medium humanoid of challenge rating 1/8 in the fifth-edition System Reference Document. SRD 5.2.1 calls it the Warrior Infantry.

SRD 5.1 (2014)

Tribal Warrior

Size and type
Medium humanoid
Challenge
1/8 (25 XP)
Armour class
12
Hit points
11 (2d8+2)
Speed
30 ft
Senses
passive perception 10
STR13+1
DEX11+0
CON12+1
INT8-1
WIS11+0
CHA8-1

Pack Tactics. The warrior has advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. Tribal warriors live beyond civilization, most often subsisting on fishing and hunting. Each tribe acts in accordance with the wishes of its chief, who is the greatest or oldest warrior of the tribe or a tribe member blessed by the gods.

Page 402.

SRD 5.2.1 (2024)

Warrior Infantry

Size and type
Medium humanoid
Challenge
1/8 (25 XP)
Armour class
13
Hit points
9 (2d8)
Speed
30 ft
Senses
passive perception 10
STR13+1
DEX11+0
CON11+0
INT8-1
WIS11+0
CHA8-1

Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.

Page 336.

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