Tribal Warrior
The tribal Warrior is a Medium humanoid of challenge rating 1/8 in the fifth-edition System Reference Document. SRD 5.2.1 calls it the Warrior Infantry.
SRD 5.1 (2014)
Tribal Warrior
- Size and type
- Medium humanoid
- Challenge
- 1/8 (25 XP)
- Armour class
- 12
- Hit points
- 11 (2d8+2)
- Speed
- 30 ft
- Senses
- passive perception 10
Pack Tactics. The warrior has advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. Tribal warriors live beyond civilization, most often subsisting on fishing and hunting. Each tribe acts in accordance with the wishes of its chief, who is the greatest or oldest warrior of the tribe or a tribe member blessed by the gods.
Page 402.
SRD 5.2.1 (2024)
Warrior Infantry
- Size and type
- Medium humanoid
- Challenge
- 1/8 (25 XP)
- Armour class
- 13
- Hit points
- 9 (2d8)
- Speed
- 30 ft
- Senses
- passive perception 10
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 (1d6 + 1) Piercing damage.
Page 336.
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