Wolf
The wolf is a Medium beast of challenge rating 1/4 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Wolf
- Size and type
- Medium beast
- Challenge
- 1/4 (50 XP)
- Armour class
- 13
- Hit points
- 11 (2d8+2)
- Speed
- 40 ft
- Skills
- Perception +3, Stealth +4
- Senses
- passive perception 13
Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
SRD 5.2.1 (2024)
Wolf
- Size and type
- Medium beast
- Challenge
- 1/4 (50 XP)
- Armour class
- 12
- Hit points
- 11 (2d8+2)
- Speed
- 40 ft
- Skills
- Perception +5, Stealth +4
- Senses
- darkvision 60 ft, passive perception 15
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
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