Wolf

The wolf is a Medium beast of challenge rating 1/4 in the fifth-edition System Reference Document.

SRD 5.1 (2014)

Wolf

Size and type
Medium beast
Challenge
1/4 (50 XP)
Armour class
13
Hit points
11 (2d8+2)
Speed
40 ft
Skills
Perception +3, Stealth +4
Senses
passive perception 13
STR12+1
DEX15+2
CON12+1
INT3-4
WIS12+1
CHA6-2

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

SRD 5.2.1 (2024)

Wolf

Size and type
Medium beast
Challenge
1/4 (50 XP)
Armour class
12
Hit points
11 (2d8+2)
Speed
40 ft
Skills
Perception +5, Stealth +4
Senses
darkvision 60 ft, passive perception 15
STR14+2
DEX15+2
CON12+1
INT3-4
WIS12+1
CHA6-2

Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.

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