False Life
False Life is a 1st-level necromancy spell that sorcerers and wizards can learn.
SRD 5.1 (2014)
False Life
- Level
- 1
- School
- necromancy
- Casting
- an action
- Range
- self
- Components
- V, S, M (a small amount of alcohol or distilled spirits)
- Targets
- you
- Temporary hit points
- 1d4+4
- Lasts
- 1 hour
- Cast higher
- 5 more for every level above 1
- Classes
- Sorcerer, Wizard
Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st.
SRD 5.2.1 (2024)
False Life
- Level
- 1
- School
- necromancy
- Casting
- an action
- Range
- self
- Components
- V, S, M (a drop of alcohol)
- Targets
- you
- Temporary hit points
- 2d4+4
- Cast higher
- 5 more for every level above 1
- Classes
- Sorcerer, Wizard
You gain 2d4 + 4 Temporary Hit Points.
Using a Higher-Level Spell Slot. You gain 5 additional Temporary Hit Points for each spell slot level above 1.
Cast False Life in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.