False Life

False Life is a 1st-level necromancy spell that sorcerers and wizards can learn.

SRD 5.1 (2014)

False Life

Level
1
School
necromancy
Casting
an action
Range
self
Components
V, S, M (a small amount of alcohol or distilled spirits)
Targets
you
Temporary hit points
1d4+4
Lasts
1 hour
Cast higher
5 more for every level above 1
Classes
Sorcerer, Wizard

Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st.

SRD 5.2.1 (2024)

False Life

Level
1
School
necromancy
Casting
an action
Range
self
Components
V, S, M (a drop of alcohol)
Targets
you
Temporary hit points
2d4+4
Cast higher
5 more for every level above 1
Classes
Sorcerer, Wizard

You gain 2d4 + 4 Temporary Hit Points.

Using a Higher-Level Spell Slot. You gain 5 additional Temporary Hit Points for each spell slot level above 1.

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