Ray of Sickness

Ray of Sickness is a 1st-level necromancy spell that sorcerers and wizards can learn. This spell is only in SRD 5.2.1 (2024).

SRD 5.2.1 (2024)

Ray of Sickness

Level
1
School
necromancy
Casting
an action
Range
60 feet
Components
V, S
Targets
one creature
Damage
2d8 poison, a spell attack roll
Cast higher
1d8 more for every level above 1
Classes
Sorcerer, Wizard

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.

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