Ray of Sickness
Ray of Sickness is a 1st-level necromancy spell that sorcerers and wizards can learn. This spell is only in SRD 5.2.1 (2024).
SRD 5.2.1 (2024)
Ray of Sickness
- Level
- 1
- School
- necromancy
- Casting
- an action
- Range
- 60 feet
- Components
- V, S
- Targets
- one creature
- Damage
- 2d8 poison, a spell attack roll
- Cast higher
- 1d8 more for every level above 1
- Classes
- Sorcerer, Wizard
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.
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