Giant Scorpion
The giant Scorpion is a Large beast of challenge rating 3 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Giant Scorpion
- Size and type
- Large beast
- Challenge
- 3 (700 XP)
- Armour class
- 15
- Hit points
- 52 (7d10+14)
- Speed
- 40 ft
- Senses
- blindsight 60 ft, passive perception 9
Actions
Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
Page 378.
SRD 5.2.1 (2024)
Giant Scorpion
- Size and type
- Large beast
- Challenge
- 3 (700 XP)
- Armour class
- 15
- Hit points
- 52 (7d10+14)
- Speed
- 40 ft
- Senses
- blindsight 60 ft, passive perception 9
Actions
Multiattack. The scorpion makes two Claw attacks and one Sting attack.
Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.
Sting. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 11 (2d10) Poison damage.
Page 353.
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