Giant Boar
The giant Boar is a Large beast of challenge rating 2 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Giant Boar
- Size and type
- Large beast
- Challenge
- 2 (450 XP)
- Armour class
- 12
- Hit points
- 42 (5d10+15)
- Speed
- 40 ft
- Senses
- passive perception 8
Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Page 373.
SRD 5.2.1 (2024)
Giant Boar
- Size and type
- Large beast
- Challenge
- 2 (450 XP)
- Armour class
- 13
- Hit points
- 42 (5d10+15)
- Speed
- 40 ft
- Saving throws
- Str +5
- Senses
- passive perception 8
Bloodied Fury. The boar has Advantage on melee attack rolls while it is Bloodied.
Actions
Gore. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage. If the target is a Large or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 7 (2d6) Piercing damage and has the Prone condition.
Page 349.
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