Giant Boar

The giant Boar is a Large beast of challenge rating 2 in the fifth-edition System Reference Document.

SRD 5.1 (2014)

Giant Boar

Size and type
Large beast
Challenge
2 (450 XP)
Armour class
12
Hit points
42 (5d10+15)
Speed
40 ft
Senses
passive perception 8
STR17+3
DEX10+0
CON16+3
INT2-4
WIS7-2
CHA5-3

Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Page 373.

SRD 5.2.1 (2024)

Giant Boar

Size and type
Large beast
Challenge
2 (450 XP)
Armour class
13
Hit points
42 (5d10+15)
Speed
40 ft
Saving throws
Str +5
Senses
passive perception 8
STR17+3
DEX10+0
CON16+3
INT2-4
WIS7-2
CHA5-3

Bloodied Fury. The boar has Advantage on melee attack rolls while it is Bloodied.

Actions

Gore. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Piercing damage. If the target is a Large or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 7 (2d6) Piercing damage and has the Prone condition.

Page 349.

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Fight a giant boar in Kith Moot