Azer

The azer is a Medium elemental of challenge rating 2 in the fifth-edition System Reference Document. SRD 5.2.1 calls it the Azer Sentinel.

SRD 5.1 (2014)

Azer

Size and type
Medium elemental
Challenge
2 (450 XP)
Armour class
17
Hit points
39 (6d8+12)
Speed
30 ft
Saving throws
Con +4
Damage immunities
fire, poison
Condition immunities
poisoned
Senses
passive perception 11
STR17+3
DEX12+1
CON15+2
INT12+1
WIS13+1
CHA10+0

Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

Page 265.

SRD 5.2.1 (2024)

Azer Sentinel

Size and type
Medium elemental
Challenge
2 (450 XP)
Armour class
17
Hit points
39 (6d8+12)
Speed
30 ft
Saving throws
Con +4
Damage immunities
fire, poison
Condition immunities
poisoned
Senses
passive perception 11
STR17+3
DEX12+1
CON15+2
INT12+1
WIS13+1
CHA10+0

Fire Aura. At the end of each of the azer’s turns, each creature of the azer’s choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.

Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Burning Hammer. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.

Page 261.

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