Sprite

The sprite is a Tiny fey of challenge rating 1/4 in the fifth-edition System Reference Document.

SRD 5.1 (2014)

Sprite

Size and type
Tiny fey
Challenge
1/4 (50 XP)
Armour class
15
Hit points
2 (1d4)
Speed
10 ft, fly 40 ft
Skills
Perception +3, Stealth +8
Senses
passive perception 13
STR3-4
DEX18+4
CON10+0
INT14+2
WIS13+1
CHA11+0

Actions

Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

Heart Sight. The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.

Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.

Page 348.

SRD 5.2.1 (2024)

Sprite

Size and type
Tiny fey
Challenge
1/4 (50 XP)
Armour class
15
Hit points
10 (4d4)
Speed
10 ft, fly 40 ft
Skills
Perception +3, Stealth +8
Senses
passive perception 13
STR3-4
DEX18+4
CON10+0
INT14+2
WIS13+1
CHA11+0

Actions

Needle Sword. Melee Attack Roll: +6, reach 5 ft. Hit: 6 (1d4 + 4) Piercing damage.

Enchanting Bow. Ranged Attack Roll: +6, range 40/160 ft. Hit: 1 Piercing damage, and the target has the Charmed condition until the start of the sprite’s next turn.

Heart Sight. Charisma Saving Throw: DC 10, one creature within 5 feet the sprite can see (Celestials, Fiends, and Undead automatically fail the save). Failure: The sprite knows the target’s emotions and alignment.

Invisibility. The sprite casts Invisibility on itself, requiring no spell components and using Charisma as the spellcasting ability.

Page 329.

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