Cone of Cold

Cone of Cold is a 5th-level evocation spell.

SRD 5.1 (2014)

Cone of Cold

Level
5
School
evocation
Casting
an action
Range
self
Components
V, S, M (a small crystal or glass cone)
Area
a 60-foot cone
Damage
8d8 cold, a Constitution save for half
Cast higher
1d8 more for every level above 5
Classes
Sorcerer, Wizard

A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one.

A creature killed by this spell becomes a frozen statue until it thaws.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.

SRD 5.2.1 (2024)

Cone of Cold

Level
5
School
evocation
Casting
an action
Range
self
Components
V, S, M (a small crystal or glass cone)
Area
a 60-foot cone
Damage
8d8 cold, a Constitution save for half
Cast higher
1d8 more for every level above 5
Classes
Druid, Sorcerer, Wizard

You unleash a blast of cold air. Each creature in a 60-foot Cone originating from you makes a Constitution saving throw, taking 8d8 Cold damage on a failed save or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 5.

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