Mage
The mage is a Medium humanoid of challenge rating 6 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Mage
- Size and type
- Medium humanoid
- Challenge
- 6 (2,300 XP)
- Armour class
- 12
- Hit points
- 40 (9d8)
- Speed
- 30 ft
- Saving throws
- Int +6, Wis +4
- Skills
- Arcana +6, History +6
- Senses
- passive perception 11
Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation
- 1st level (4 slots): detect magic, mage armor, magic missile, shield
- 2nd level (3 slots): misty step, suggestion
- 3rd level (3 slots): counterspell, fireball, fly
- 4th level (3 slots): greater invisibility, ice storm
- 5th level (1 slot): cone of cold
Actions
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Mages spend their lives in the study and practice of magic. Good-aligned mages offer counsel to nobles and others in power, while evil mages dwell in isolated sites to perform unspeakable experiments without interference.
Page 400.
SRD 5.2.1 (2024)
Mage
- Size and type
- Medium humanoid
- Challenge
- 6 (2,300 XP)
- Armour class
- 15
- Hit points
- 81 (18d8)
- Speed
- 30 ft
- Saving throws
- Int +6, Wis +4
- Skills
- Arcana +6, History +6, Perception +4
- Senses
- passive perception 14
Actions
Multiattack. The mage makes three Arcane Burst attacks.
Arcane Burst. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 120 ft. Hit: 16 (3d8 + 3) Force damage.
Spellcasting. The mage casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14):
- At Will: Detect Magic, Light, Mage Armor (included in AC), Mage Hand, Prestidigitation
- 2/Day Each: Fireball (level 4 version), Invisibility
- 1/Day Each: Cone of Cold, Fly
Bonus Actions
Misty Step (3/Day). The mage casts Misty Step, using the same spellcasting ability as Spellcasting.
Reactions
Protective Magic (3/Day). The mage casts Counterspell or Shield in response to the spell’s trigger, using the same spellcasting ability as Spellcasting.
Page 305.
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