Half-Red Dragon Veteran
The half-Red Dragon Veteran is a Medium humanoid (SRD 5.1) or dragon (SRD 5.2.1) of challenge rating 5 in the fifth-edition System Reference Document. SRD 5.2.1 calls it the Half-Dragon.
SRD 5.1 (2014)
Half-Red Dragon Veteran
- Size and type
- Medium humanoid
- Challenge
- 5 (1,800 XP)
- Armour class
- 18
- Hit points
- 65 (10d8+20)
- Speed
- 30 ft
- Skills
- Athletics +5, Perception +2
- Resistances
- fire
- Senses
- blindsight 10 ft, darkvision 60 ft, passive perception 12
Actions
Multiattack. The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.
Fire Breath (Recharge 5–6). The veteran exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.
Page 321.
SRD 5.2.1 (2024)
Half-Dragon
- Size and type
- Medium dragon
- Challenge
- 5 (1,800 XP)
- Armour class
- 18
- Hit points
- 105 (14d8+42)
- Speed
- 40 ft
- Saving throws
- Dex +5, Wis +5
- Skills
- Athletics +7, Perception +5, Stealth +5
- Resistances
- fire
- Senses
- blindsight 10 ft, darkvision 60 ft, passive perception 15
Draconic Origin. The half-dragon is related to a type of dragon associated with one of the following damage types (GM’s choice): Acid, Cold, Fire, Lightning, or Poison. This choice affects other aspects of the stat block.
Actions
Multiattack. The half-dragon makes two Claw attacks.
Claw. Melee Attack Roll: +7, reach 10 ft. Hit: 6 (1d4 + 4) Slashing damage plus 7 (2d6) damage of the type chosen for the Draconic Origin trait.
Dragon’s Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 28 (8d6) damage of the type chosen for the Draconic Origin trait. Success: Half damage.
Bonus Actions
Leap. The half-dragon jumps up to 30 feet by spending 10 feet of movement.
Page 297.
Fight a half-red dragon veteran in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.