Vampire Familiar

The vampire Familiar is a Medium humanoid of challenge rating 3 in the fifth-edition System Reference Document. This monster is only in SRD 5.2.1 (2024).

SRD 5.2.1 (2024)

Vampire Familiar

Size and type
Medium humanoid
Challenge
3 (700 XP)
Armour class
15
Hit points
65 (10d8+20)
Speed
30 ft, climb 30 ft
Saving throws
Dex +5, Wis +2
Skills
Perception +4, Persuasion +4, Stealth +7
Resistances
necrotic
Condition immunities
charmed
Senses
darkvision 60 ft, passive perception 14
STR17+3
DEX16+3
CON15+2
INT10+0
WIS10+0
CHA14+2

Vampiric Connection. While the familiar and its vampire master are on the same plane of existence, the vampire can communicate with the familiar telepathically, and the vampire can perceive through the familiar’s senses.

Actions

Multiattack. The familiar makes two Umbral Dagger attacks.

Umbral Dagger. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. Hit: 5 (1d4 + 3) Piercing damage plus 7 (3d4) Necrotic damage. If the target is reduced to 0 Hit Points by this attack, the target becomes Stable but has the Poisoned condition for 1 hour. While it has the Poisoned condition, the target has the Paralyzed condition.

Bonus Actions

Deathless Agility. The familiar takes the Dash or Disengage action.

Page 334.

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