Priest

The priest is a Medium humanoid of challenge rating 2 in the fifth-edition System Reference Document.

SRD 5.1 (2014)

Priest

Size and type
Medium humanoid
Challenge
2 (450 XP)
Armour class
13
Hit points
27 (5d8+5)
Speed
25 ft
Skills
Medicine +7, Persuasion +3, Religion +4
Senses
passive perception 13
STR10+0
DEX10+0
CON12+1
INT13+1
WIS16+3
CHA13+1

Divine Eminence. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Spellcasting. The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage. Priests bring the teachings of their gods to the common folk. They are the spiritual leaders of temples and shrines and often hold positions of influence in their communities. Evil priests might work openly under a tyrant, or they might be the leaders of religious sects hidden in the shadows of good society, overseeing depraved rites.

A priest typically has one or more acolytes to help with religious ceremonies and other sacred duties.

SRD 5.2.1 (2024)

Priest

Size and type
Medium humanoid
Challenge
2 (450 XP)
Armour class
13
Hit points
38 (7d8+7)
Speed
30 ft
Skills
Medicine +7, Perception +5, Religion +5
Senses
passive perception 15
STR16+3
DEX10+0
CON12+1
INT13+1
WIS16+3
CHA13+1

Actions

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 5 (2d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +5, range 60 ft. Hit: 11 (2d10) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

Bonus Actions

Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

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