Young Brass Dragon
The young Brass Dragon is a Large dragon of challenge rating 6 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Young Brass Dragon
- Size and type
- Large dragon
- Challenge
- 6 (2,300 XP)
- Armour class
- 17
- Hit points
- 110 (13d10+39)
- Speed
- 40 ft, fly 80 ft, burrow 20 ft
- Saving throws
- Dex +3, Con +6, Wis +3, Cha +5
- Skills
- Perception +6, Persuasion +5, Stealth +3
- Damage immunities
- fire
- Senses
- blindsight 30 ft, darkvision 120 ft, passive perception 16
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
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SRD 5.2.1 (2024)
Young Brass Dragon
- Size and type
- Large dragon
- Challenge
- 6 (2,300 XP)
- Armour class
- 17
- Hit points
- 110 (13d10+39)
- Speed
- 40 ft, fly 80 ft, burrow 20 ft
- Saving throws
- Dex +3, Wis +3
- Skills
- Perception +6, Persuasion +5, Stealth +3
- Damage immunities
- fire
- Senses
- blindsight 30 ft, darkvision 120 ft, passive perception 16
Actions
Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.
Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.
Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.
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