Mage Armor
Mage Armor is a 1st-level abjuration spell that sorcerers and wizards can learn.
SRD 5.1 (2014)
Mage Armor
- Level
- 1
- School
- abjuration
- Casting
- an action
- Range
- touch
- Components
- V, S, M (a piece of cured leather)
- Targets
- one creature
- Armour Class
- 13 + Dexterity modifier while wearing no armour
- Lasts
- 8 hours
- Classes
- Sorcerer, Wizard
You touch a willing creature who isn’t wearing armor, and a protective magical force surrounds it until the spell ends. The target’s base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action.
SRD 5.2.1 (2024)
Mage Armor
- Level
- 1
- School
- abjuration
- Casting
- an action
- Range
- touch
- Components
- V, S, M (a piece of cured leather)
- Targets
- one creature
- Armour Class
- 13 + Dexterity modifier while wearing no armour
- Lasts
- 8 hours
- Classes
- Sorcerer, Wizard
You touch a willing creature who isn’t wearing armor. Until the spell ends, the target’s base AC becomes 13 plus its Dexterity modifier. The spell ends early if the target dons armor.
Cast Mage Armor in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.