Flame Strike

Flame Strike is a 5th-level evocation spell that clerics can learn.

SRD 5.1 (2014)

Flame Strike

Level
5
School
evocation
Casting
an action
Range
60 feet
Components
V, S, M (pinch of sulfur)
Area
a 10-foot cylinder
Damage
4d6 fire and 4d6 radiant, a Dexterity save for half
Cast higher
1d6 more for every level above 5
Classes
Cleric

A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a Dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.

SRD 5.2.1 (2024)

Flame Strike

Level
5
School
evocation
Casting
an action
Range
60 feet
Components
V, S, M (a pinch of sulfur)
Area
a 10-foot cylinder
Damage
5d6 fire and 5d6 radiant, a Dexterity save for half
Cast higher
1d6 fire and 1d6 radiant more for every level above 5
Classes
Cleric

A vertical column of brilliant fire roars down from above. Each creature in a 10-foot-radius, 40-foot-high Cylinder centered on a point within range makes a Dexterity saving throw, taking 5d6 Fire damage and 5d6 Radiant damage on a failed save or half as much damage on a successful one.

Using a Higher-Level Spell Slot. The Fire damage and the Radiant damage increase by 1d6 for each spell slot level above 5.

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