Flame Strike
Flame Strike is a 5th-level evocation spell that clerics can learn.
SRD 5.1 (2014)
Flame Strike
- Level
- 5
- School
- evocation
- Casting
- an action
- Range
- 60 feet
- Components
- V, S, M (pinch of sulfur)
- Area
- a 10-foot cylinder
- Damage
- 4d6 fire and 4d6 radiant, a Dexterity save for half
- Cast higher
- 1d6 more for every level above 5
- Classes
- Cleric
A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a Dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.
SRD 5.2.1 (2024)
Flame Strike
- Level
- 5
- School
- evocation
- Casting
- an action
- Range
- 60 feet
- Components
- V, S, M (a pinch of sulfur)
- Area
- a 10-foot cylinder
- Damage
- 5d6 fire and 5d6 radiant, a Dexterity save for half
- Cast higher
- 1d6 fire and 1d6 radiant more for every level above 5
- Classes
- Cleric
A vertical column of brilliant fire roars down from above. Each creature in a 10-foot-radius, 40-foot-high Cylinder centered on a point within range makes a Dexterity saving throw, taking 5d6 Fire damage and 5d6 Radiant damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot. The Fire damage and the Radiant damage increase by 1d6 for each spell slot level above 5.
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