Continual Flame

Continual Flame is a 2nd-level evocation spell.

SRD 5.1 (2014)

Continual Flame

Level
2
School
evocation
Casting
an action
Range
touch
Components
V, S, M (ruby dust worth 50 gp, which the spell consumes)
Classes
Cleric, Wizard

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

SRD 5.2.1 (2024)

Continual Flame

Level
2
School
evocation
Casting
an action
Range
touch
Components
V, S, M (ruby dust worth 50+ GP, which the spell consumes)
Classes
Cleric, Druid, Wizard

A flame springs from an object that you touch. The effect casts Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. It looks like a regular flame, but it creates no heat and consumes no fuel. The flame can be covered or hidden but not smothered or quenched.

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