Dire Wolf
The dire Wolf is a Large beast of challenge rating 1 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Dire Wolf
- Size and type
- Large beast
- Challenge
- 1 (200 XP)
- Armour class
- 14
- Hit points
- 37 (5d10+10)
- Speed
- 50 ft
- Skills
- Perception +3, Stealth +4
- Senses
- passive perception 13
Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
SRD 5.2.1 (2024)
Dire Wolf
- Size and type
- Large beast
- Challenge
- 1 (200 XP)
- Armour class
- 14
- Hit points
- 22 (3d10+6)
- Speed
- 50 ft
- Skills
- Perception +5, Stealth +4
- Senses
- darkvision 60 ft, passive perception 15
Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.
Fight a dire wolf in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.