Death Dog
The death Dog is a Medium monstrosity of challenge rating 1 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Death Dog
- Size and type
- Medium monstrosity
- Challenge
- 1 (200 XP)
- Armour class
- 12
- Hit points
- 39 (6d8+12)
- Speed
- 40 ft
- Skills
- Perception +5, Stealth +4
- Senses
- darkvision 120 ft, passive perception 15
Two-Headed. The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.
Actions
Multiattack. The dog makes two bite attacks.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0. A death dog is an ugly two-headed hound that roams plains, and deserts. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim’s flesh to slowly rot off the bone.
Page 370.
SRD 5.2.1 (2024)
Death Dog
- Size and type
- Medium monstrosity
- Challenge
- 1 (200 XP)
- Armour class
- 12
- Hit points
- 39 (6d8+12)
- Speed
- 40 ft
- Skills
- Perception +5, Stealth +4
- Condition immunities
- blinded, charmed, deafened, frightened, stunned, unconscious
- Senses
- darkvision 120 ft, passive perception 15
Actions
Multiattack. The death dog makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target’s Hit Point maximum doesn’t return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target’s Hit Point maximum decreases by 5 (1d10).
Page 279.
Fight a death dog in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.