Ghoul
The ghoul is a Medium undead of challenge rating 1 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Ghoul
- Size and type
- Medium undead
- Challenge
- 1 (200 XP)
- Armour class
- 12
- Hit points
- 22 (5d8)
- Speed
- 30 ft
- Damage immunities
- poison
- Condition immunities
- charmed, exhaustion, poisoned
- Senses
- darkvision 60 ft, passive perception 10
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
SRD 5.2.1 (2024)
Ghoul
- Size and type
- Medium undead
- Challenge
- 1 (200 XP)
- Armour class
- 12
- Hit points
- 22 (5d8)
- Speed
- 30 ft
- Damage immunities
- poison
- Condition immunities
- charmed, exhaustion, poisoned
- Senses
- darkvision 60 ft, passive perception 10
Actions
Multiattack. The ghoul makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn’t an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.
Fight a ghoul in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.