Specter

The specter is a Medium undead of challenge rating 1 in the fifth-edition System Reference Document.

SRD 5.1 (2014)

Specter

Size and type
Medium undead
Challenge
1 (200 XP)
Armour class
12
Hit points
22 (5d8)
Speed
0 ft, fly 50 ft
Resistances
acid, cold, fire, lightning, thunder, bludgeoning, piercing and slashing from nonmagical attacks
Damage immunities
necrotic, poison
Condition immunities
charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft, passive perception 10
STR1-5
DEX14+2
CON11+0
INT10+0
WIS10+0
CHA11+0

Incorporeal Movement. The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Life Drain. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

SRD 5.2.1 (2024)

Specter

Size and type
Medium undead
Challenge
1 (200 XP)
Armour class
12
Hit points
22 (5d8)
Speed
30 ft, fly 50 ft
Resistances
acid, bludgeoning, cold, fire, lightning, piercing, slashing, thunder
Damage immunities
necrotic, poison
Condition immunities
charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft, passive perception 10
STR1-5
DEX14+2
CON11+0
INT10+0
WIS10+0
CHA11+0

Incorporeal Movement. The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the specter has Disadvantage on ability checks and attack rolls.

Actions

Life Drain. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.

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Fight a specter in Kith Moot