Zombie
The zombie is a Medium undead of challenge rating 1/4 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Zombie
- Size and type
- Medium undead
- Challenge
- 1/4 (50 XP)
- Armour class
- 8
- Hit points
- 22 (3d8+9)
- Speed
- 20 ft
- Saving throws
- Wis +0
- Damage immunities
- poison
- Condition immunities
- poisoned
- Senses
- darkvision 60 ft, passive perception 8
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
SRD 5.2.1 (2024)
Zombie
- Size and type
- Medium undead
- Challenge
- 1/4 (50 XP)
- Armour class
- 8
- Hit points
- 15 (2d8+6)
- Speed
- 20 ft
- Saving throws
- Wis +0
- Damage immunities
- poison
- Condition immunities
- exhaustion, poisoned
- Senses
- darkvision 60 ft, passive perception 8
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.
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