Grick
The grick is a Medium monstrosity (SRD 5.1) or aberration (SRD 5.2.1) of challenge rating 2 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Grick
- Size and type
- Medium monstrosity
- Challenge
- 2 (450 XP)
- Armour class
- 14
- Hit points
- 27 (6d8)
- Speed
- 30 ft, climb 30 ft
- Resistances
- bludgeoning, piercing and slashing from nonmagical attacks
- Senses
- darkvision 60 ft, passive perception 12
Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Page 318.
SRD 5.2.1 (2024)
Grick
- Size and type
- Medium aberration
- Challenge
- 2 (450 XP)
- Armour class
- 14
- Hit points
- 54 (12d8)
- Speed
- 30 ft, climb 30 ft
- Skills
- Stealth +4
- Senses
- darkvision 60 ft, passive perception 12
Actions
Multiattack. The grick makes one Beak attack and one Tentacles attack.
Beak. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Piercing damage.
Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12) from all four tentacles.
Page 295.
Fight a grick in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.