Mimic
The mimic is a Medium monstrosity of challenge rating 2 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Mimic
- Size and type
- Medium monstrosity
- Challenge
- 2 (450 XP)
- Armour class
- 12
- Hit points
- 58 (9d8+18)
- Speed
- 15 ft
- Skills
- Stealth +5
- Damage immunities
- acid
- Condition immunities
- prone
- Senses
- darkvision 60 ft, passive perception 11
Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.
False Appearance (Object Form Only). While the mimic remains motionless, it is indistinguishable from an ordinary object.
Grappler. The mimic has advantage on attack rolls against any creature grappled by it.
Actions
Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the mimic is in object form, the target is subjected to its Adhesive trait.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.
Page 332.
SRD 5.2.1 (2024)
Mimic
- Size and type
- Medium monstrosity
- Challenge
- 2 (450 XP)
- Armour class
- 12
- Hit points
- 58 (9d8+18)
- Speed
- 20 ft
- Skills
- Stealth +5
- Damage immunities
- acid
- Condition immunities
- prone
- Senses
- darkvision 60 ft, passive perception 11
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.
Actions
Bite. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage—or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic—plus 4 (1d8) Acid damage.
Pseudopod. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.
Bonus Actions
Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn’t transformed.
Page 308.
Fight a mimic in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.