Efreeti

The efreeti is a Large elemental of challenge rating 11 in the fifth-edition System Reference Document.

SRD 5.1 (2014)

Efreeti

Size and type
Large elemental
Challenge
11 (7,200 XP)
Armour class
17
Hit points
200 (16d10+112)
Speed
40 ft, fly 60 ft
Saving throws
Int +7, Wis +6, Cha +7
Damage immunities
fire
Senses
darkvision 120 ft, passive perception 12
STR22+6
DEX12+1
CON24+7
INT16+3
WIS15+2
CHA16+3

Elemental Demise. If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying.

Innate Spellcasting. The efreeti’s innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

Actions

Multiattack. The efreeti makes two scimitar attacks or uses its Hurl Flame twice.

Scimitar. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.

Hurl Flame. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.

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SRD 5.2.1 (2024)

Efreeti

Size and type
Large elemental
Challenge
11 (7,200 XP)
Armour class
17
Hit points
212 (17d10+119)
Speed
40 ft, fly 60 ft
Saving throws
Wis +6, Cha +8
Damage immunities
fire
Senses
darkvision 120 ft, passive perception 12
STR22+6
DEX12+1
CON24+7
INT16+3
WIS15+2
CHA19+4

Elemental Restoration. If the efreeti dies outside the Elemental Plane of Fire, its body dissolves into ash, and it gains a new body in 1d4 days, reviving with all its Hit Points somewhere on the Plane of Fire.

Magic Resistance. The efreeti has Advantage on saving throws against spells and other magical effects.

Wishes. The efreeti has a 30 percent chance of knowing the Wish spell. If the efreeti knows it, the efreeti can cast it only on behalf of a non-genie creature who communicates a wish in a way the efreeti can understand. If the efreeti casts the spell for the creature, the efreeti suffers none of the spell’s stress. Once the efreeti has cast it three times, the efreeti can’t do so again for 365 days.

Actions

Multiattack. The efreeti makes three attacks, using Heated Blade or Hurl Flame in any combination.

Heated Blade. Melee Attack Roll: +10, reach 5 ft. Hit: 13 (2d6 + 6) Slashing damage plus 13 (2d12) Fire damage.

Hurl Flame. Ranged Attack Roll: +8, range 120 ft. Hit: 24 (7d6) Fire damage.

Spellcasting. The efreeti casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 16):

Page 283.

Fight an efreeti in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.

Fight an efreeti in Kith Moot