Phase Spider
The phase Spider is a Large monstrosity of challenge rating 3 in the fifth-edition System Reference Document.
SRD 5.1 (2014)
Phase Spider
- Size and type
- Large monstrosity
- Challenge
- 3 (700 XP)
- Armour class
- 13
- Hit points
- 32 (5d10+5)
- Speed
- 30 ft, climb 30 ft
- Skills
- Stealth +6
- Senses
- darkvision 60 ft, passive perception 10
Ethereal Jaunt. As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Walker. The spider ignores movement restrictions caused by webbing.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way. A phase spider possesses the magical ability to phase in and out of the Ethereal Plane. It seems to appear out of nowhere and quickly vanishes after attacking. Its movement on the Ethereal Plane before coming back to the Material Plane makes it seem like it can teleport.
SRD 5.2.1 (2024)
Phase Spider
- Size and type
- Large monstrosity
- Challenge
- 3 (700 XP)
- Armour class
- 14
- Hit points
- 45 (7d10+7)
- Speed
- 30 ft, climb 30 ft
- Skills
- Stealth +7
- Senses
- darkvision 60 ft, passive perception 10
Ethereal Sight. The spider can see 60 feet into the Ethereal Plane while on the Material Plane and vice versa.
Spider Climb. The spider can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Web Walker. The spider ignores movement restrictions caused by webs, and the spider knows the location of any other creature in contact with the same web.
Actions
Multiattack. The spider makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage plus 9 (2d8) Poison damage. If this damage reduces the target to 0 Hit Points, the target becomes Stable, and it has the Poisoned condition for 1 hour. While Poisoned, the target also has the Paralyzed condition.
Bonus Actions
Ethereal Jaunt. The spider teleports from the Material Plane to the Ethereal Plane or vice versa.
Fight a phase spider in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.