Lizardfolk

The lizardfolk is a Medium humanoid of challenge rating 1/2 in the fifth-edition System Reference Document. This monster is only in SRD 5.1 (2014). Kith Moot plays this stat block in SRD 5.2.1 campaigns too.

SRD 5.1 (2014)

Lizardfolk

Size and type
Medium humanoid
Challenge
1/2 (100 XP)
Armour class
15
Hit points
22 (4d8+4)
Speed
30 ft, swim 30 ft
Skills
Perception +3, Stealth +4, Survival +5
Senses
passive perception 13
STR15+2
DEX10+0
CON13+1
INT7-2
WIS12+1
CHA7-2

Hold Breath. The lizardfolk can hold its breath for 15 minutes.

Actions

Multiattack. The lizardfolk makes two melee attacks, each one with a different weapon.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Heavy Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spiked Shield. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Page 326.

Fight a lizardfolk in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.

Fight a lizardfolk in Kith Moot