Lizardfolk
The lizardfolk is a Medium humanoid of challenge rating 1/2 in the fifth-edition System Reference Document. This monster is only in SRD 5.1 (2014). Kith Moot plays this stat block in SRD 5.2.1 campaigns too.
SRD 5.1 (2014)
Lizardfolk
- Size and type
- Medium humanoid
- Challenge
- 1/2 (100 XP)
- Armour class
- 15
- Hit points
- 22 (4d8+4)
- Speed
- 30 ft, swim 30 ft
- Skills
- Perception +3, Stealth +4, Survival +5
- Senses
- passive perception 13
Hold Breath. The lizardfolk can hold its breath for 15 minutes.
Actions
Multiattack. The lizardfolk makes two melee attacks, each one with a different weapon.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Heavy Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Spiked Shield. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Page 326.
Fight a lizardfolk in Kith Moot. A 5e RPG in your browser with an AI game master. Free to start.