Thug

The thug is a Medium humanoid of challenge rating 1/2 in the fifth-edition System Reference Document. SRD 5.2.1 calls it the Tough.

SRD 5.1 (2014)

Thug

Size and type
Medium humanoid
Challenge
1/2 (100 XP)
Armour class
11
Hit points
32 (5d8+10)
Speed
30 ft
Skills
Intimidation +2
Senses
passive perception 10
STR15+2
DEX11+0
CON14+2
INT10+0
WIS10+0
CHA11+0

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

Multiattack. The thug makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

Page 402.

SRD 5.2.1 (2024)

Tough

Size and type
Medium humanoid
Challenge
1/2 (100 XP)
Armour class
12
Hit points
32 (5d8+10)
Speed
30 ft
Senses
passive perception 10
STR15+2
DEX12+1
CON14+2
INT10+0
WIS10+0
CHA11+0

Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.

Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. Hit: 6 (1d10 + 1) Piercing damage.

Page 332.

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